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Team
Role
Timeline
Skills
Solo Project
Product Designer
Apr - May 2025
3D Modeling (Solidworks)
Rendering (Keyshot)
Graphic Design
Adobe InDesign
Adobe Photoshop
Context
Project Brief
This was my final project for Computer Applications Studio (ARTD 228). The assignment was to model a product, either existing or original, using SolidWorks, create high-quality KeyShot renderings, and present the final design in a poster format.
I chose to model the Carver CX surfskate, a product I personally enjoy using. Its unique form and mechanical function made it an interesting subject to recreate in CAD. I also appreciated Carver’s strong brand identity, which gave me an opportunity to have fun with the visual direction of the final poster.
My Design Process
Here are the steps I followed...
1. Research
2. Create
3. Reflect
Research
Inspiration












Development
3D Modeling
1. Deck





2. C2 base





3. C2 hanger





4. CX base





5. CX hanger





6. Wheels




7. Make washers, screws, and rubber bushes. Then assemble all parts.


Rendering






Reflection
What Have I Learned?
1. Familiarizing myself with more complex tools on Solidworks.
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Pushed myself to go beyond basic features by learning advanced tools like lofts, sweeps, and surface modeling.
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This helped me build more refined and realistic parts, while deepening my understanding of how CAD software can replicate real-world forms.
2. Exploring different materials when rendering on Keyshot.
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Tried out a wide range of materials and finishes to better visualize how the product looks in real life.
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This experimentation improved my ability to communicate design intent and gave me a better sense of how material choice affects the overall aesthetic.
3. Working on my graphic design skills.
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Focused on layout, typography, and color choices that reflected the brand identity of the product, while giving it a more minimalistic twist.
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